Stratosquare |
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If you like the game and want to see it finished a donation may help keep up with the work. Feedback at the TIGSource forums also helps :) |
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Add Farseer Physics engine > DONEAdd basic animation engine > DONEAdd input engine + support for XBOX pad > DONE
Adjusting polar distortion to the planet view
The world generator, A.K.A. “TerraGen” is up and running.
“Quarand” (Concept art)
Porting the game to XNA
Uploaded new version.
Changelog (0.2):
-Switched back to the old tile system and tiles for better performance.
-Important speed improvements.
-Temporary disabled critters.
-Changed rope gameplay.
-Added floodings.
-Added debug information to the HUD (you can switch it off by pressing F3).
-Fixed “floating rope” bug.
-Fixed “trespassing rope” bug.
-Fixed some collision bugs.
-Fixed many other bugs.
You can get the new version here:
As Promised, here it is a playable demo of what I have so far. Hope you like it!
Download it here:
Working on buildings, here you go the 1st sprite =)
I’ve been working a lot polishing the gameplay, adding new animations and improving the existing ones, adding sounds and the new tile system. Huge work but neccesary. I’m almost back on the road to implement new features.